Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
*Note: This course discription is only applicable to the Computer Science Post-Baccalaureate program. Additionally, students must always refer to course syllabus for the most up to date information.
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
These pages provide a showcase of how to use Python to do computations from linear algebra. We will demonstrate both the NumPy (SciPy) and SymPy packages. This is meant to be a companion guide to a ...